The key to education reform lies in exploring alternative forms of assessment. Alternative performance measures provide a more valid measure than multiple-choice tests of students’ conceptual understanding and higher-level skills such as problem solving. Advances in immersive virtual environment technologies are creating new possibilities for learning and assessment.Rigorous, empirically based research studies are underway that aim to explore this potential. One such possibility is through the use of immersive 3D technologies that aim to situate students in an environment that promotes inquiry and sets the context for assessment. This paper describes three on-going research projects that are using immersive 3D virtual environments as a platform in which to enable the summative, self-, and formative assessments of student learning.
Citation: Code, J. & Zap, N. (2013). Assessments for Learning, of Learning, and as Learning in 3D Immersive Virtual Environments. In . Jan Herrington et al. (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2013 (pp. 159-166). Chesapeake, VA: AACE. Retrieved August 20, 2013 from http://www.editlib.org/p/111949.